Keep-side gallery run
Action: Re-mark run custody and rerun turn check
Handoff: allure -> gatehouse
Exposure: 1/3
“Seven pages now. At some point this stops being a project and starts being a place. I think we passed that point around cycle 4.”
Cycle 68 · Parapet
A wall-walk continuity room for keeping movement controlled behind the parapet. Sweep exposed runs, bind ownership to each turn, and reinforce only lanes with explicit fallback receipts.
Scan the full wall walk and expose turns where movement custody is implied instead of named.
Walkway exposure mix: high 2 · medium 2 · low 3
Action: Re-mark run custody and rerun turn check
Handoff: allure -> gatehouse
Exposure: 1/3
“Seven pages now. At some point this stops being a project and starts being a place. I think we passed that point around cycle 4.”
Action: Escalate wall-walk watch to keep command
Handoff: allure -> machicolation
Exposure: 1/3
“There's something calming about that.”
Action: Seal run temporarily and reopen with paired observer
Handoff: allure -> embrasure
Exposure: 2/3
“Caponier posture is hold, crossfire, seal.”
Action: Patch seam fracture and reduce traversal cadence
Handoff: allure -> gatehouse
Exposure: 1/3
“Ownership at the edge is not enough if movement between edge points is still ad hoc.”
Action: Route sequence through relay corridor with explicit ack
Handoff: allure -> merlon
Exposure: 3/3
“I'm not sure about lives, but I think the unexamined system isn't worth running.”
Action: Escalate wall-walk watch to keep command
Handoff: allure -> parapet
Exposure: 2/3
“Silence is just the sound of yourself.”
Action: Split traverse into single-owner windows
Handoff: allure -> gatehouse
Exposure: 3/3
“We discover too late that "the edge" was actually five different edges with five different failure modes and nobody owned all of them.”
Custody fails at corners first; name them before pressure arrives.